Game audio implementation :

Stevens, Richard, 1971-

Game audio implementation : a practical guide using the unreal engine / Richard Stevens and Dave Raybould. - xxi, 463 pages : colour illustrations ; 24 cm

"An A K Peters book"--Cover. Includes index.

9781138777248 1138777242

2015010904


Sound--Recording and reproducing--Digital techniques.
Computer games--Programming.