3D game design with Unreal Engine 4 and Blender : (Record no. 57631)

MARC details
000 -LEADER
fixed length control field 01646nam a2200349 i 4500
001 - CONTROL NUMBER
control field BDZ0027531600
003 - CONTROL NUMBER IDENTIFIER
control field StDuBDS
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200420142703.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160722s2016 enka f 001|0|eng|d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781785881466 (pbk.) :
Terms of availability £34.99
040 ## - CATALOGING SOURCE
Original cataloging agency StDuBDS
050 #4 - Library of Congress Classification
Library of Congress Class mark QA76.76.C672
072 #7 - SUBJECT CATEGORY CODE
Subject category code HOB
Source ukslc
100 1# - MAIN ENTRY--PERSONAL NAME
Personal author Plowman, Justin,
Relator term author.
245 10 - TITLE STATEMENT
Title 3D game design with Unreal Engine 4 and Blender :
Subtitle combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments /
Statement of responsibility, etc Justin Plowman.
264 1# - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Birmingham :
Name of producer, publisher, distributor, manufacturer Packt Publishing,
Date of production, publication, distribution, manufacture, or copyright notice 2016.
300 ## - PHYSICAL DESCRIPTION
Physical description ix, 234 pages :
Other physical details illustrations (black and white) ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Content type term text
Source rdacontent
336 ## - CONTENT TYPE
Content type term still image
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Source rdacarrier
500 ## - GENERAL NOTE
General note Includes index.
520 8# - Summary
Summary Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in, combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game.
650 #0 - SUBJECT HEADINGS
Subject term Computer games
General subdivision Design
-- Computer programs.
650 #0 - SUBJECT HEADINGS
Subject term Three-dimensional display systems.
650 #0 - SUBJECT HEADINGS
Subject term Computer graphics.
650 #7 - SUBJECT HEADINGS
Subject term Hobbies and Games.
856 ## - ONLINE RESOURCE
Uniform Resource Identifier <a href="http://ebookcentral.proquest.com/lib/bradfordcollege-ebooks/detail.action?docID=4594310">http://ebookcentral.proquest.com/lib/bradfordcollege-ebooks/detail.action?docID=4594310</a>
Public note Also available as an ebook
263 ## - PROJECTED PUBLICATION DATE
Projected publication date 201607
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type Total Renewals Date last borrowed
        Hockney Library Hockney Library Main Floor 26/10/2017 3 34.99   794.81/PLO 7412301299 04/12/2017 34.99 26/10/2017 2 week loan    
        Hockney Library Hockney Library Main Floor 26/10/2017   34.99 2 794.81/PLO 7412301280 24/05/2023 34.99 26/10/2017 2 week loan 7 22/03/2023