Hands-on Unity 2021 game development : (Record no. 85639)
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000 -LEADER | |
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fixed length control field | 01846nam a22003498i 4500 |
001 - CONTROL NUMBER | |
control field | BDZ0048688476 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | StDuBDS |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220331175113.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210707s2021 enk f 000|0|eng|d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781801071482 (pbk.) : |
Terms of availability | £29.99 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Cancelled/invalid ISBN | 9781801077286 (ebook) : |
Terms of availability | £20.99 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | StDuBDS |
050 #4 - Library of Congress Classification | |
Library of Congress Class mark | QA76.76.C672 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | DGL |
Source | ukslc |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal author | Borromeo, Nicolas Alejandro, |
Relator term | author. |
245 10 - TITLE STATEMENT | |
Title | Hands-on Unity 2021 game development : |
Subtitle | create, customize, and optimize your own professional games from scratch with Unity 2021 / |
Statement of responsibility, etc | Nicolas Alejandro Borromeo. |
250 ## - EDITION | |
Edition statement | Second edition. |
260 ## - PUBLICATION INFORMATION | |
Place of publication | Birmingham : |
Publisher | Packt Publishing, |
Date | 2021. |
300 ## - PHYSICAL DESCRIPTION | |
Physical description | 593 pages ; |
Dimensions | 10 cm |
336 ## - CONTENT TYPE | |
Content type term | text |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | unmediated |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | volume |
Source | rdacarrier |
520 8# - Summary | |
Summary | Unity game engine extends its scope from just creating video games to building AR/VR experiences, complex simulations, realtime realistic rendering, films and serious games for training and education. With its features for implementing game AI and customization using C# programming, Unity is a wholesome platform for building rich experience at a professional level. The book attempts to build complete Unity projects in a step-by-step manner to see your knowledge of Unity concepts applied immediately for getting results as fast as possible. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will teach you to develop your first full game learning several Unity tools. |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Unity (Electronic resource) |
650 #0 - SUBJECT HEADINGS | |
Subject term | C# (Computer program language) |
650 #0 - SUBJECT HEADINGS | |
Subject term | Computer games |
General subdivision | Programming. |
650 #0 - SUBJECT HEADINGS | |
Subject term | Three-dimensional display systems. |
650 #7 - SUBJECT HEADINGS | |
Subject term | Digital Lifestyle. |
263 ## - PROJECTED PUBLICATION DATE | |
Projected publication date | 202109 |
Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Cost, normal purchase price | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
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Hockney Library | Hockney Library | Main Floor | 11/02/2022 | 3 | 29.99 | 794.81526/BOR | 7412406422 | 11/02/2022 | 29.99 | 11/02/2022 | 2 week loan | ||||
Hockney Library | Hockney Library | Main Floor | 11/02/2022 | 3 | 29.99 | 794.81526/BOR | 7412406430 | 11/02/2022 | 29.99 | 11/02/2022 | 2 week loan |