Introduction to Python for kids : (Record no. 86508)

MARC details
000 -LEADER
fixed length control field 02566 a2200205 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 221011s2021 caua 000 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781484268117
100 ## - MAIN ENTRY--PERSONAL NAME
Personal author Elumalai, Aarthi,
Relator term author.
245 ## - TITLE STATEMENT
Title Introduction to Python for kids :
Subtitle learn Python the fun way by completing activities and solving puzzles /
Statement of responsibility, etc Aarthi Elumalai.
260 ## - PUBLICATION INFORMATION
Publisher APress
Date 2021], 2021
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture [Berkeley] :
Name of producer, publisher, distributor, manufacturer Apress,
Date of production, publication, distribution, manufacture, or copyright notice [2021]
300 ## - PHYSICAL DESCRIPTION
Physical description xxvi, 552 pages :
Other physical details illustrations ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Source rdacontent
Content type term text
337 ## - MEDIA TYPE
Source rdamedia
Media type term unmediated
338 ## - CARRIER TYPE
Source rdacarrier
Carrier type term volume
520 ## - Summary
Summary Get comfortable with Python, the most popular programming language used right now in machine learning and data science. This book is the perfect blend of education and fun for kids 8 years and above looking to learn one of the easiest languages to develop programs with, most everything from websites to desktop apps to games to AI. It will include 4 big projects (or capstone projects): 3 games with Turtle, Tkinter and Pygame and a desktop app with Tkinter The book starts with an overview of basic programming concepts such as variables, numbers and strings, while creating fun, personalized mini projects like Print your Name and Is your mom tipping enough. It then dives right into Turtle, a Python library custom-made for kids, where they'll learn how to draw, animate, automate and eventually make colorful mini projects based on the Python concepts learned. Once they have built a foundation in programming and the Python language, they will learn all about building desktop apps with Tkinter and games with Pygame. There is also an entire chapter dedicated to more fun puzzles and activities that come with a step-by-step solution, and another chapter with cool ideas for more puzzles and a section that gives them advice on where they can go from there. By the end of this book, kids will learn Python from the inside-out while creating projects that they can showcase. They will develop problem-solving skills along with programming skills while doing the puzzles and activities described in the book. You will: Gain a gentle, but thorough introduction into the world of programming and Python Create programs and solve problems with core Python concepts Build mini projects and capstone projects (showcase worthy) with Turtle, Tkinter an Pygame Develop programming skills while doing the puzzles and activities described in the book.
650 ## - SUBJECT HEADINGS
Subject term Python crash course
Form subdivision Juvenile literature.
650 ## - SUBJECT HEADINGS
Subject term Computer programming
Form subdivision Juvenile literature.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Item type 2 week loan
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Total Renewals Full call number Barcode Checked out Date last seen Date last borrowed Cost, replacement price Price effective from Koha item type
        Hockney Library Hockney Library Main Floor 26/08/2022 3 24.99 1 25 005.133/ELU 7412413836 09/10/2023 05/12/2022 05/12/2022 24.99 26/08/2022 2 week loan