The game production handbook / by Heather Maxwell Chandler.
Series: Computer science seriesPublication details: Hingham, Mass. : Infinity Science, c2009.Edition: 2nd edDescription: xxii, 482 p. : ill. ; 24 cm. + 1 computer optical discISBN:- 9781934015407 (pbk.) :
- 1934015407 (pbk.) :
- 22
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
2 week loan | Hockney Library Library Store (Please ask to see) | 794.81526/CHA (Browse shelf(Opens below)) | Available | 7411903562 | ||
2 week loan | Hockney Library Library Store (Please ask to see) | 794.81526/CHA (Browse shelf(Opens below)) | Available | 7411904135 | ||
2 week loan | Hockney Library Main Floor | 794.81526/CHA (Browse shelf(Opens below)) | Available | 7411903317 |
Browsing Hockney Library shelves, Shelving location: Library Store (Please ask to see) Close shelf browser (Hides shelf browser)
794.81526/BJO Patterns in game design / | 794.81526/CHA The game production handbook / | 794.81526/CHA The game production handbook / | 794.81526/CHA The game production handbook / | 794.81526/CO Level design for games : creating compelling game experiences / | 794.81526/DAW Beginning C++ through game programming / | 794.81526/GAN Introduction to computer graphics : |
Previous ed.: Hingham, Mass.: Charles River Media, 2005.
CD-ROM.
Includes bibliographical references and index.
This handbook focuses on the major production issues of game development, including managing tasks and schedules, organizing and motivating a team, creating an efficient art program and engineering the design production pipeline. This second edition also includes interviews with industry experts.
Specialized.
There are no comments on this title.
Log in to your account to post a comment.