Game development essentials : game project management / John Hight, Jeannie Novak.

By: Contributor(s): Publication details: Clifton Park, NY ; United Kingdom : Thomson Delmar Learning, 2007.Description: xx, 284 p. : ill., ports. ; 26 cmISBN:
  • 1418015415 (pbk.) :
  • 9781418015411
Subject(s): DDC classification:
  • 22
LOC classification:
  • HD9993.E452 H54 2007
Contents:
History of game project management -- Concept development : describing the big idea -- Game design: defining the vision -- Technical design : creating the blueprint for production -- Art & sound design : giving the game shape and emotion -- Production plan : bringing order to chaos -- Team management : communication, objectivity, and leadership -- External relationships : managing beyond the development team -- Putting it all together : from idea to reality.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Home library Class number Status Date due Barcode
2 week loan Hockney Library Main Floor 794.8068/HIG (Browse shelf(Opens below)) Available 7412003344
2 week loan Hockney Library Library Store (Please ask to see) 794.8068/HIG (Browse shelf(Opens below)) Available 741200331X

Former multimedia item, formerly accompanied by withdrawn CD.

Includes bibliographical references and index.

History of game project management -- Concept development : describing the big idea -- Game design: defining the vision -- Technical design : creating the blueprint for production -- Art & sound design : giving the game shape and emotion -- Production plan : bringing order to chaos -- Team management : communication, objectivity, and leadership -- External relationships : managing beyond the development team -- Putting it all together : from idea to reality.

There are no comments on this title.

to post a comment.