Game development essentials : game project management / John Hight, Jeannie Novak.
Publication details: Clifton Park, NY ; United Kingdom : Thomson Delmar Learning, 2007.Description: xx, 284 p. : ill., ports. ; 26 cmISBN:- 1418015415 (pbk.) :
- 9781418015411
- 22
- HD9993.E452 H54 2007
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2 week loan | Hockney Library Main Floor | 794.8068/HIG (Browse shelf(Opens below)) | Available | 7412003344 | ||
2 week loan | Hockney Library Library Store (Please ask to see) | 794.8068/HIG (Browse shelf(Opens below)) | Available | 741200331X |
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Former multimedia item, formerly accompanied by withdrawn CD.
Includes bibliographical references and index.
History of game project management -- Concept development : describing the big idea -- Game design: defining the vision -- Technical design : creating the blueprint for production -- Art & sound design : giving the game shape and emotion -- Production plan : bringing order to chaos -- Team management : communication, objectivity, and leadership -- External relationships : managing beyond the development team -- Putting it all together : from idea to reality.
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