Level design : concept, theory, and practice / Rudolf Kremers.
Publication details: Natick, Mass. : A K Peters, c2009.Description: xviii, 385 p. : ill. ; 24 cmISBN:- 9781568813387 (pbk.) :
- 1568813384 (pbk.) :
- 22
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
2 week loan | Hockney Library Main Floor | 794.8/KRE (Browse shelf(Opens below)) | Available | 7412017647 |
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794.8/DAV The art of Assassin's Creed Unity / | 794.8/EGE Understanding video games : | 794.8/EGE Understanding video games : | 794.8/KRE Level design : | 794.8/MAC Rise of the Tomb Raider : | 794.8/MAC Rise of the Tomb Raider : | 794.8/OXL Gameplay and design / |
Includes bibliographical references and index.
Specialized.
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