Drawing basics and video game art : classic to cutting-edge art techniques for winning video game design / Chris Solarski ; foreword by Tristan Donovan.
Publisher: New York : Watson-Guptill, [2012]Copyright date: ©2012Description: 240 pages : illustrations (black and white, and colour) ; 26 cmContent type:- text
- still image
- unmediated
- volume
- 9780823098477 (pbk.) :
- 9780823098484 (ebook) :
- 0823098478
- 0823098486
- 23
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
2 week loan | Hockney Library Main Floor | 794.81536/SOL (Browse shelf(Opens below)) | Available | 7412130222 | ||
2 week loan | Hockney Library Library Store (Please ask to see) | 794.81536/SOL (Browse shelf(Opens below)) | Available | 7412130214 |
Includes bibliographical references, filmography and index.
This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. The book demonstrates how fine art principles like drawing skills, anatomy, values, and lighting and colour all apply to the creation of artwork for video games.
Specialized.
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