3D game textures : create professional game art using Photoshop / Luke Ahearn.

By: Publisher: Boca Raton : CRC Press, [2016]Copyright date: ©2016Edition: Fourth editionDescription: xix, 391 pages : illustrations (black and white, and colour) ; 26 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781138920064 (pbk.) :
  • 1138920061
Subject(s): DDC classification:
  • 23
Summary: Luke Ahearn teaches all you need to know about texturing game worlds, with the tricks and tools of the trade. He begins with the instructions you will likely be given on the job, walks you through the research and planning phase and moves onto the process of building textures for the scene at hand.
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Item type Home library Class number Status Date due Barcode
2 week loan Hockney Library Library Store (Please ask to see) 794.8/AHE (Browse shelf(Opens below)) Available 7412359807
2 week loan Hockney Library Library Store (Please ask to see) 794.8/AHE (Browse shelf(Opens below)) Available 7412359815
2 week loan Hockney Library Main Floor 794.8/AHE (Browse shelf(Opens below)) Available 7412360368
2 week loan Hockney Library Main Floor 794.8/AHE (Browse shelf(Opens below)) Available 7412247820
2 week loan Hockney Library Library Store (Please ask to see) 794.8/AHE (Browse shelf(Opens below)) Available 7412247839

"An A.K. Peters book."

Previous edition: Amsterdam: Focal, 2012.

Includes index.

Luke Ahearn teaches all you need to know about texturing game worlds, with the tricks and tools of the trade. He begins with the instructions you will likely be given on the job, walks you through the research and planning phase and moves onto the process of building textures for the scene at hand.

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