3D game environments : create professional 3D game worlds / Luke Ahearn.
Boca Raton : CRC Press, [2017]Edition: Second editionDescription: xxx, 331 pages : illustrations (colour) ; 23 cmContent type:- text
- still image
- unmediated
- volume
- 9781138920026 (pbk.) :
- Three dimensional game environments
- QA76.76.C672
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
2 week loan | Hockney Library Library Store (Please ask to see) | 794.8/AHE (Browse shelf(Opens below)) | Available | 7412300934 | ||
2 week loan | Hockney Library Main Floor | 794.8/AHE (Browse shelf(Opens below)) | Available | 7412300918 | ||
2 week loan | Hockney Library Main Floor | 794.8/AHE (Browse shelf(Opens below)) | Available | 7412300969 | ||
2 week loan | Hockney Library Library Store (Please ask to see) | 794.8/AHE (Browse shelf(Opens below)) | Available | 7412300977 |
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793.307/HAR Beginning musical theatre dance / | 793.31954/CLA Bhangra & Bollywood / | 794.4/ART The art of Dishonored 2 / | 794.8/AHE 3D game environments : create professional 3D game worlds / | 794.8/AHE 3D game environments : create professional 3D game worlds / | 794.8/ART The art of Metal Gear Solid V / | 794.8/ART The art of Metal Gear Solid V / |
"An A.K. Peters book."
Previous edition: Amsterdam: Focal Press, 2008.
Includes index.
The ultimate resource to help you create triple-A quality art for a variety of game worlds, '3D Game Environments' offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimisation for a 3D game engine.
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