Computer science in sport : research and practice / edited by Arnold Baca.

Contributor(s): Series: Routledge research in sport and exercise sciencePublication details: London : Routledge, 2016.Description: xiv, 221 pages : illustrations (black and white) ; 24 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781138695146 (pbk.) :
Subject(s): DDC classification:
  • 23
LOC classification:
  • GV568 .C64 2016
Summary: Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of 'sport informatics', explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education.
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2 week loan Hockney Library Main Floor 796.0285/COM (Browse shelf(Opens below)) Available 7412368822

Originally published: 2015.

Includes bibliographical references and index.

Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of 'sport informatics', explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education.

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