An introduction to Unreal Engine 4 [electronic resource] / Andrew Sanders.
Publisher: Boca Raton : CRC Press, 2016Description: 1 online resource (256 pages) : illustrations (colour)Content type:- text
- still image
- computer
- online resource
- 9781315382555 (e-book)
- 23
- QA76.76.C672 S2790 2016
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
E-book | Online Library Online Resources | VLeBooks (Browse shelf(Opens below)) | Available online |
Includes bibliographical references and index.
This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.
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