Transforming gaming and computer simulation technologies across industries [electronic resource] / Brock Dubbels, McMaster University, Canada.
Series: Volume in the Advances in Multimedia and Interactive Technologies (AMIT) Book SeriesPublisher: Hershey, PA : IGI Global, Disseminator of Knowledge, [2017]Description: xxiv, 296 pagesContent type:- text
- computer
- online resource
- 9781522518181 (e-book)
- 23
- HD30.26 .T73 2017
- Also available in printed form ISBN 9781522518174
Item type | Home library | Class number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
E-book | Online Library Online Resources | VLeBooks (Browse shelf(Opens below)) | Available online |
"Premier Reference Source"--Head of Title on Cover
Includes bibliographical references (pages 258-289).
"This book is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments"--.
Also available in printed form ISBN 9781522518174
Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.
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