TY - BOOK AU - Grossman,Austin ED - Askews & Holts TI - Postmortems from Game developer SN - 9780080522159 (e-book) AV - QA76.76.C672 P67 2003 PY - 2003/// CY - San Francisco, Calif., [Great Britain] PB - CMP Books KW - Computer games KW - Design KW - Programming KW - Electronic games industry KW - United States KW - Computers and IT KW - ukslc KW - Computer games / online games: strategy guides KW - thema KW - Graphical & digital media applications KW - Computer programming / software engineering KW - Film production: technical & background skills KW - Electronic books KW - lcsh N1 - Includes index; Formerly CIP; Also available in printed form ISBN 9781578202140; Electronic reproduction; Askews and Holts; Mode of access: World Wide Web N2 - A collection of articles from the 'Postmortem' column in 'Game Developer' magazine. The articles show how stars of the game industry have dealt with the development challenges that include managing complexity, software issues and game design issues, schedule challenges and changing staff needs; The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs UR - http://www.vlebooks.com/vleweb/product/openreader?id=BradfordC&isbn=9780080522159 ER -