The comic book story of video games : the incredible history of the electronic gaming revolution / Jonathan Hennessey ; art by Jack McGowan ; coloring by William Smith IV and Jason Wordie, with additional colors by Dan Blaushild ; lettering by Tom Orzechowski.

By: Contributor(s): Publication details: California : Ten Speed Press, 2017.Edition: First editionDescription: 185 pages : chiefly illustrations (colour) ; 26 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780399578908
Subject(s): DDC classification:
  • 23
LOC classification:
  • GV1469.3 .H46 2017
Summary: Author Jonathan Hennessey and illustrator Jack McGowan present the first full-colour, chronological origin story for this hugely successful, omnipresent artform and business in the form of a graphic novel. As he did with 'The Comic Book Story of Beer', Hennessey provides readers with everything they need to know about video games - from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games. Hennessey and McGowan also analyse the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming.
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Holdings
Item type Home library Class number Status Date due Barcode
2 week loan Hockney Library Reading Zone IL794.8/HEN (Browse shelf(Opens below)) Issued 01/07/2024 7412404934

Includes index.

Author Jonathan Hennessey and illustrator Jack McGowan present the first full-colour, chronological origin story for this hugely successful, omnipresent artform and business in the form of a graphic novel. As he did with 'The Comic Book Story of Beer', Hennessey provides readers with everything they need to know about video games - from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games. Hennessey and McGowan also analyse the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming.

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