Transforming gaming and computer simulation technologies across industries [electronic resource] / Brock Dubbels, McMaster University, Canada.

Contributor(s): Series: Volume in the Advances in Multimedia and Interactive Technologies (AMIT) Book SeriesPublisher: Hershey, PA : IGI Global, Disseminator of Knowledge, [2017]Description: xxiv, 296 pagesContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781522518181 (e-book)
Subject(s): Genre/Form: DDC classification:
  • 23
LOC classification:
  • HD30.26 .T73 2017
Online resources: Available additional physical forms:
  • Also available in printed form ISBN 9781522518174
Summary: "This book is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments"--.
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Item type Home library Class number Status Date due Barcode
E-book Online Library Online Resources VLeBooks (Browse shelf(Opens below)) Available online

"Premier Reference Source"--Head of Title on Cover

Includes bibliographical references (pages 258-289).

"This book is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments"--.

Also available in printed form ISBN 9781522518174

Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.

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