000 01692nam a2200373 a 4500
001 336301
005 20170630133624.0
008 090624s2009 maua f 001 0 eng|d
020 _a9781934015407 (pbk.) :
_cNo price
020 _a1934015407 (pbk.) :
_cNo price
035 _a()1934015407
040 _aStDuBDS
_cStDuBDS
082 0 4 _222
100 1 _aChandler, Heather Maxwell.
245 1 4 _aThe game production handbook /
_cby Heather Maxwell Chandler.
250 _a2nd ed.
260 _aHingham, Mass. :
_bInfinity Science,
_cc2009.
300 _axxii, 482 p. :
_bill. ;
_c24 cm. +
_e1 computer optical disc.
490 0 _aComputer science series
500 _aPrevious ed.: Hingham, Mass.: Charles River Media, 2005.
500 _aCD-ROM.
504 _aIncludes bibliographical references and index.
520 8 _aThis handbook focuses on the major production issues of game development, including managing tasks and schedules, organizing and motivating a team, creating an efficient art program and engineering the design production pipeline. This second edition also includes interviews with industry experts.
521 _aSpecialized.
650 0 _aComputer games
_xProgramming.
942 _n0
999 _c36801
_d36801