000 | 01462nam a2200385 a 4500 | ||
---|---|---|---|
001 | 337798 | ||
005 | 20171219093724.0 | ||
008 | 070503s2008 njua b 001 0 eng | ||
010 | _a2007018643 | ||
020 | _a9781418042080 (pbk.) | ||
020 | _a1418042080 (pbk.) | ||
035 | _a(UK-BiTAL)d2ec4f7c-03de-496e-92e7-fccb9529b8a0 | ||
035 | _a(DLC) 2007018643 | ||
035 | _a(OCoLC)ocn124163049 | ||
035 | _a(OCoLC)124163049 | ||
035 | _a(UK-BtU)1241223 | ||
040 |
_aDLC _cDLC _dBAKER _dBTCTA _dC#P _dYDXCP _dDLC _dUK-BfC |
||
050 | 0 | 0 |
_aQA76.76.C672 _bN69 2008 |
082 | 0 | 0 | _222 |
100 | 1 |
_aNovak, Jeannie, _d1966- |
|
245 | 1 | 0 |
_aGame development essentials : _ban introduction / _cJeannie Novak. |
250 | _a2nd ed. | ||
260 |
_aClifton Park, NY : _bThomson/Delmar Learning, _cc2008. |
||
300 |
_axxvii, 435 p. : _bill. (chiefly col.) ; _c26 cm. |
||
500 | _aFormer multimedia item, formerly accompanied by withdrawn CD-ROM. | ||
504 | _aIncludes bibliographical references (p. 421-426) and index. | ||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aVideo games _xDesign. |
|
942 | _n0 | ||
999 |
_c37060 _d37060 |