000 | 01414cam a22003131i 4500 | ||
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999 |
_c75600 _d75600 |
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001 | BDZ0024886108 | ||
003 | StDuBDS | ||
005 | 20200602104903.0 | ||
008 | 151007s2015 nyu 001|0|eng|d | ||
020 |
_a9781259587405 (pbk.) : _c£10.99 |
||
040 | _aStDuBDS | ||
100 | 1 |
_aMonk, Simon, _eauthor. |
|
245 | 1 | 0 |
_aProgramming the Raspberry Pi : _bgetting started with Python / _cSimon Monk. |
250 | _aSecond edition. | ||
260 |
_aNew York : _bTab, _c©2015. |
||
300 | _axx, 188 pages. | ||
336 |
_atext _2rdacontent |
||
337 |
_aunmediated _2rdamedia |
||
338 |
_avolume _2rdacarrier |
||
500 | _aPrevious edition: New York: McGraw-Hill, 2003. | ||
500 | _aIncludes index. | ||
500 | _aFormerly CIP. | ||
520 | 8 | _aCreate innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explain the basics of Raspberry Pi application development, while providing hands-on examples and ready to use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. | |
650 | 0 | _aPython (Computer program language) | |
650 | 0 |
_aApplication software _xDevelopment. |
|
650 | 0 |
_aRaspberry Pi (Computer) _xProgramming. |