000 01444nam a2200457 a 4500
001 AH24136523
003 StDuBDS
005 20200807100430.0
007 cr||||||||||||
008 120828s2013 flua fs 001 0 eng|d
010 _a2012019337
020 _a9781466554214 (e-book)
040 _aStDuBDS
_cStDuBDS
_dStDuBDSZ
_dUkPrAHLS
050 0 _aQA76.76.C672
_bB86 2013
072 7 _aHOB
_2ukslc
072 7 _aUGG
_2bicssc
072 7 _aUMK
_2bicssc
072 7 _aUGN
_2bicssc
072 7 _aPBUD
_2bicssc
072 7 _aUG
_2bicssc
072 7 _aUDX
_2bicssc
072 7 _aUGG
_2thema
072 7 _aUMK
_2thema
072 7 _aUGN
_2thema
072 7 _aPBUD
_2thema
072 7 _aUG
_2thema
072 7 _aUDX
_2thema
082 0 4 _223
100 1 _aBurgun, Keith.
245 1 0 _aGame design theory
_h[electronic resource] :
_ba new philosophy for understanding games /
_cKeith Burgun.
260 _aBoca Raton, Fla. ;
_aLondon :
_bCRC,
_cc2013.
300 _axxii, 165 p. :
_bill.
366 _b20120920
500 _a"An A.K. Peters book."
500 _aIncludes index.
530 _aAlso available in printed form ISBN 9781466554207
533 _aElectronic reproduction.
_cAskews and Holts.
_nMode of access: World Wide Web.
655 7 _aElectronic books.
_2lcsh
856 4 0 _uhttp://www.vlebooks.com/vleweb/product/openreader?id=BradfordC&isbn=9781466554214
_zClick here to access
710 _aAskews & Holts
999 _c80832
_d80832