000 02635nam a2200421 i 4500
001 AH27084435
003 StDuBDS
005 20200807101030.0
006 m||||||||d||||||||
007 cr||||||||||||
008 150427s2014 enka s 001|0|eng|d
020 _a9781849697354 (e-book)
040 _aStDuBDS
_beng
_cStDuBDS
_dStDuBDSZ
_erda
_epn
_dUkPrAHLS
072 7 _aHOB
_2ukslc
072 7 _aUL
_2bicssc
072 7 _aUL
_2thema
082 0 4 _223
100 1 _aJackson, Simon,
_eauthor.
245 1 0 _aMastering Unity 2D game development
_h[electronic resource] :
_bbecome an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework! /
_cSimon Jackson.
264 1 _aBirmingham :
_bPackt Publishing,
_c2014.
300 _a1 online resource (ix, 449 pages) :
_billustrations (black and white)
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
366 _b20140826
500 _aIncludes index.
520 8 _aUnity3D has long been seen as a massive 3D game-making middleware system, with lots of power and an easy-to-use editor. Now, with 2D games back in fashion, Unity has created a 2D toolset for developers with the know-how to create great games.If you are looking for a book that will show you how to make a fully functional, customizable RPG game end to end, then this is the book for you. You will learn how to build an RPG game framework, learning lots of tips and tricks along the way, from advanced C# scripting to getting the most out of Unity's built in features such as Mecanim and curves in ways you may have not even considered.By the end of this book, you will be able to architect, create, deploy, and integrate your game with all of your intended platforms, and have the knowledge to build and customize the Unity editor for the games you create with confidence. You will also be tooled with tricks from the trade on marketing, monetization, targeting as many platforms as possible, with a keen focus on how to best profit from your title.
533 _aElectronic reproduction.
_cAskews and Holts.
_nMode of access: World Wide Web.
588 _aDescription based on print version record.
630 0 0 _aUnity (Electronic resource)
650 0 _aComputer games
_xProgramming.
650 7 _aHobbies and Games.
_2ukslc
655 7 _aElectronic books.
_2lcsh
776 0 8 _iPrint version :
_z9781849697347
856 4 0 _uhttp://www.vlebooks.com/vleweb/product/openreader?id=BradfordC&isbn=9781849697354
_zClick here to access
710 _aAskews & Holts
999 _c81667
_d81667