000 | 01868nam a22004338i 4500 | ||
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001 | BDZ0049125093 | ||
003 | StDuBDS | ||
005 | 20240327134308.0 | ||
006 | m|||||o||d|||||||| | ||
007 | cr ||||||||||| | ||
008 | 210802s2021 maua fob 001|0|eng|d | ||
020 |
_a9781098116255 (ebook) : _cNo price |
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040 |
_aStDuBDS _beng _cStDuBDS _dStDuBDSZ _erda _epn |
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050 | 0 | _aQA76.9.H85 | |
072 | 7 |
_aCOM _2ukslc |
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100 | 1 |
_aGothelf, Jeff, _eauthor. |
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245 | 1 | 0 |
_aLean UX _h[electronic resource] : _bdesigning great products with agile teams / _cJeff Gothelf, Josh Seiden. |
250 | _aThird edition. | ||
264 | 1 |
_aCambridge : _bO'Reilly, _c2021. |
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300 |
_a1 online resource : _billustrations (black and white) |
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336 |
_atext _2rdacontent |
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336 |
_astill image _2rdacontent |
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337 |
_acomputer _2rdamedia |
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338 |
_aonline resource _2rdacarrier |
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500 | _aPrevious edition: 2016. | ||
500 | _aIncludes QR code. | ||
504 | _aIncludes bibliographical references and index. | ||
520 | 8 | _aUser experience (UX) Web design has traditionally been a deliverables-based practice, defined by wireframes, site maps, flow diagrams, content inventories, taxonomies, and mockups. But that tradition is not the best way to serve the user. With this guide, you'll learn that UX is about the experience, not the deliverables. | |
588 | _aDescription based on CIP data; resource not viewed. | ||
650 | 0 |
_aUser interfaces (Computer systems) _xDesign. |
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650 | 0 | _aHuman-computer interaction. | |
650 | 7 | _aComputers and IT. | |
700 | 1 |
_aSeiden, Josh, _eauthor. |
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710 | _aO'Reilly Learning Platform | ||
776 | 0 | 8 |
_iPrint version : _z9781098116309 |
856 |
_uhttps://go.oreilly.com/bradford-college/https://learning.oreilly.com/library/view/lean-ux-3rd/9781098116293/ _zClick here to access |
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942 | _cEBK | ||
999 |
_c88964 _d88964 |