000 | 01767nam a22003018i 4500 | ||
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001 | BDZ0052782035 | ||
003 | StDuBDS | ||
005 | 20241016153054.0 | ||
008 | 230626s2023 enka 000|0|eng d | ||
020 |
_a9781915343253 (hbk.) : _cNo price |
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040 |
_aStDuBDS _beng _cStDuBDS _dStDuBDSZ _erda |
||
050 | 4 | _aGV1469.3 | |
072 | 7 |
_aDGL _2ukslc |
|
082 | 0 | 4 | _223 |
100 | 1 |
_aJones, Darren, _eauthor. |
|
245 | 1 | 4 |
_aThe ultimate nineties retro gaming collection : _bessential guide to gaming's raddest decade / _cDarren Jones. |
263 | _a202309 | ||
264 | 1 |
_aLondon : _bSona Books, _c2023. |
|
300 |
_a144 pages : _billustrations (black and white, and colour) ; _c27 cm |
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336 |
_atext _2rdacontent |
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336 |
_astill image _2rdacontent |
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337 |
_aunmediated _2rdamedia |
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338 |
_avolume _2rdacarrier |
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520 | 8 | _aThe 90s were an exciting time to be a gamer as most of the hard work had already been done by the pioneering developers during the 70s and 80s, meaning talented coders were able to take these existing themes and ideas and build upon them. As a result, some of the greatest games of all time came from this halcyon period including Super Mario World, Sonic the Hedgehog 2 and Streetfighter II: The World Warrior. That being said the 90s were a transitional period as well, as 3D gaming started to become the norm and many systems moved over to formats like CD-ROM. The 90s were also a time when home computer gaming was on the wane as more and more gamers were turning towards exciting new consoles that were coming out, including Sony PlayStation which would not only shake up the industry but help shape it into what we enjoy today. | |
650 | 0 | _aVideo games. | |
650 | 7 |
_aDigital Lifestyle. _2ukslc |
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942 | _2ddc | ||
999 |
_c90155 _d90155 |