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Manga mania : video games : how to draw the characters & environments of Manga video games / Christopher Hart. by
Publication details: New York : Watson-Guptill Publications, 2004
Availability: Items available for loan: Hockney Library (1)Location, call number: Main Floor 741.5952/HAR.

The complete guide to game development, art, and design / David McCarthy, Ste Curran and Simon Byron. by
Publication details: Lewes : Ilex, 2005
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.8166/MAC.

Children, gender, video games : towards a relational approach to multimedia / Valerie Walkerdine. by
Publication details: Basingstoke : Palgrave Macmillan, 2007
Availability: Items available for loan: Hockney Library (1)Location, call number: Main Floor 794.8083/WAL.

The game design reader : a rules of play anthology / [edited by] Katie Salen and Eric Zimmerman. by
Publication details: Cambridge, Mass. ; London : MIT, c2006
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.81536/GAM.

Game development essentials : an introduction / Jeannie Novak. by
Edition: 2nd ed.
Publication details: Clifton Park, NY : Thomson/Delmar Learning, c2008
Availability: Items available for loan: Hockney Library (2)Location, call number: Library Store (Please ask to see) 794.8166/NOV, ...

21st century game design / Chris Bateman, Richard Boon. by Series: Game development series
Publication details: Hingham, Mass. : Charles River Media, 2005
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.8/BAT.

Nintendo Wii Flash game creator's guide [electronic resource] : design, develop, and share your games online / Todd Perkins. by
Publication details: New York : McGraw-Hill, c2008
Online resources:
Availability: Not available: Online Library: Available online (1).

Game development essentials : game project management / John Hight, Jeannie Novak. by
Publication details: Clifton Park, NY ; United Kingdom : Thomson Delmar Learning, 2007
Availability: Items available for loan: Hockney Library (2)Location, call number: Main Floor 794.8068/HIG, ...

The video game theory reader 2 / edited by Bernard Perron and Mark J.P. Wolf. by
Publication details: New York ; London : Routledge, 2009
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.8/VID.

Game development essentials : video game art / Todd Gantzler. by
Publication details: Clifton Park, N.Y. : Delmar Learning ; 2004
Other title:
  • Video game art
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.8/GAN.

David Perry on game design : a brainstorming toolbox / David Perry and Rusel DeMaria. by
Publication details: Boston, Mass. : Charles River Media, c2009
Other title:
  • Game design
Availability: Items available for loan: Hockney Library (2)Location, call number: Library Store (Please ask to see) 794.81538/PER, ...

Level up! : the guide to great video game design / Scott Rogers. by
Publication details: Chichester : Wiley, 2010
Availability: Items available for loan: Hockney Library (1)Location, call number: Library Store (Please ask to see) 794.81/ROG.

Masters of Doom : how two guys created an empire and transformed pop culture / David Kushner. by
Publication details: London : Piatkus, 2004
Availability: Items available for loan: Hockney Library (2)Location, call number: Main Floor 794.8092273/KUS, ...

The art of the Mass effect universe / captions by Casey Hudson, Derek Watts, Chris Hepler. by
Publication details: Milwaukie, Or. : Dark Horse, 2012
Availability: Items available for loan: Hockney Library (1)Location, call number: Main Floor 794.8/ART.

The art of The last of us / Naughty Dog Studios. by Publisher: Milwaukie, Oregon : Dark Horse Books, 2013
Availability: Items available for loan: Hockney Library (2)Location, call number: Main Floor 794.8/ART, ...

Drawing basics and video game art : classic to cutting-edge art techniques for winning video game design / Chris Solarski ; foreword by Tristan Donovan. by Publisher: New York : Watson-Guptill, [2012]Copyright date: ©2012
Availability: Items available for loan: Hockney Library (2)Location, call number: Main Floor 794.81536/SOL, ...

Set the action! : creating backgrounds for compelling storytelling in animation, comics, and games / Elvin A. Hernandez. by
Publication details: New York ; London : Focal, 2013
Availability: Items available for loan: Hockney Library (1)Location, call number: Main Floor 741.2/HER.

Video game storytelling : what every developer needs to know about narrative techniques / Evan Skolnick. by Publisher: New York : Watson-Guptill, 2015
Availability: Items available for loan: Hockney Library (5)Location, call number: Library Store (Please ask to see) 794.815/SKO, ...

Gameplay and design / Kevin Oxland. by
Publication details: London : Addison-Wesley, 2004
Availability: Items available for loan: Hockney Library (1)Location, call number: Main Floor 794.8/OXL.

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